Advanced Game Development Course in UNITY

Gaming course

Unity 3D Authorized Training Centre in Hyderabad

Unity 3D is a high performance and flexible end-to-end game development platform used to create rich, interactive VR, AR, 3D & 2D experiences.
Unity’s powerful engine and editor serve as the foundation to develop creative & beautiful games and apps. Unity also offers solutions and services for creating games and connecting with audiences including Unity Asset Store, Cloud Build, Ads, and Every play.
Unity serves over 1 million monthly active developers including publishers, independent studios, filmmakers, students and hobbyists globally.

We are the college in Hyderabad to offer Unity Certification Courses through Unity certified faculty, with our students being trained in the Unity Engine. Once the course is complete, the candidate will be awarded with a genuine Unity Certificate and job placement assistance

What Will I Learn?

  • Take & pass the Unity Certified Developer Exam
  • Understand industry best practices
  • How to program Unity in C#
  • Create complete animation systems
  • Gain a strong overall understanding of Unity
  • Design game user interfaces
  • Apply materials and lighting to scenes
  • Program AI agents

Unity Certified Developer Courseware

Course Modules

  • Chapter 1: Welcome to Unity!
  • Get an overview of the video game development industry and learn how to use the Unity Certified Developer Courseware.
  • Chapter 2: Exploring the Unity User Interface
  • Become familiar with the Unity engine and the critical parts of the Unity editor.
  • Chapter 3: Using Game Objects and Assets
  • Learn how to create Game Objects, define scene structure, import Assets, and work with Sprites.
  • Chapter 4: Managing Projects and Assets
  • Understand Unity's project management features and organize your game project.
  • Chapter 5: Preparing Assets for Implementation
  • Create materials and discover best practices for 3D content creation.
  • Chapter 6: Assembling the Game Level
  • Understand Rigidbodies, colliders, how they work, and how to integrate them.
  • Chapter 7: Lighting in Games
  • Analyze lighting tools and processes and develop the look and mood of your scene.
  • Chapter 8: Baking Lighting in Game Production
  • Enhance the visual quality of your lighting while optimizing the look of your scene before game play.
  • Chapter 9: Animating Game Objects in the Unity Editor
  • Explore character animation tools and learn the process of creating animations for use in game levels or state machines.
  • Chapter 10: Bringing Animations into the Game
  • Familiarize yourself with animation import options and learn how to manage animation data in your game project.
  • Chapter 11: Scripting in Game Development
  • Dive into programming as you learn terms, examine code, identify script types, and start writing code of your own.
  • Chapter 12: Object Oriented Game Programming
  • Chapter 13: Implementing Navigation and Path finding
  • Learn the basics of navigation, including pathfinding and obstacle avoidance, and practice baking a Navigation Mesh in your game project.
  • Chapter 14: Building the Player and Allies
  • Create players and allies and learn how to control their behavior in the game.
  • Chapter 15: Building the Enemies
  • Create enemies, design their behavior, and learn how to manage them in the game.
  • Chapter 16: Creating Particle Systems
  • Build four unique player attacks and learn how to manage multiple particle systems in the game.
  • Chapter 17: Adding Audio to Game Levels
  • Bring audio into your game, mix audio components, and implement audio effects.
  • Chapter 18: Building the Camera and Player Selection System
  • Configure your game cameras and refine your player selection behaviors.
  • Chapter 19: Designing User Interfaces for Games
  • Get to know the different UI components and design a user interface for your game.
  • Chapter 20: Unity for 2D
  • Chapter 21: Building and Deploying the Game
  • Understand the game build process, explore Unity Cloud Build options, and configure your build settings.
  • Chapter 22: Preparing for Mobile Deployment
  • Learn about mobile platforms, your deployment options, and how to optimize game settings for mobile publishing.
  • Chapter 23: VR in Unity

Unity Certification Exam Dates

March 16, 2018
June 23, 2018
September 29, 2018
December 22 , 2018

Student Advantages

  • Authorized courseware from Unity
  • Unity Certification
  • 70 hours of classroom training & 150 hours of assignments
  • One Year access to Unity Education software
  • Instructors trained by Unity Team
  • Unity certified exam preparation
  • 2 Workshops from Industry experts
  • On-demand video
  • Weekly practice test

More Info

  • Course Duration : 45 Days
  • Study Level : Certificate
  • Eligibility : Degree/Graduate
  • Learning Outcomes : Download
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